Objective:

  • jump between missiles, steering them to crash into one another, or crash into planes, or fly off screen.
  • causing multiple collisions between touching the ground will build a combo multiplier.
  • Build a high score, don't let a missile touch the ground!
  • You're given one missile on the ground to start your defence, after that, you must use enemy missiles.
  • Controls:
  • Move / Steer Missile Left: A
  • Move / Steer Missile Right : D
  • Jump / Mount Missile / Dismount (throw): Space

This is my first finished Godot project, submitted for the Alberta Slow Jam #1.

Leave a comment

Log in with itch.io to leave a comment.